The previous page mixed old item versions with invented Set 17 effects. This audit separates stable item text from live performance data, which changes by rank, region, patch, and sample window.
01
Jeweled Gauntlet
珠光护手+35% Ability PowerGain Precision. Precision allows ability damage to critically strike. Additional Precision grants 10% Critical Strike Damage.
Its value depends on the holder's AP ratios, crit profile, and whether Precision is already supplied elsewhere.
02
Rabadon's Deathcap
灭世者的死亡之帽+55% Ability Power · +15% Damage AmpThe live gameplay data exposes AP: 55 and BonusDamage: 0.15. The flavor-only tooltip can hide the Damage Amp line on some public data pages.
Model both axes: 155 total AP from baseline and ×1.15 Damage Amp before other bonuses.
03
Blue Buff
蓝霸符+15% AD · +15% AP · +5 Mana RegenGain 10% additional Attack Damage and Ability Power from all sources.
Because it scales stats from all sources, use the holder's final in-combat AP panel in the calculator.
04
Void Staff
虚空之杖+15% AS · +35% AP · +1 Mana RegenDamage from attacks and Abilities 30% Shreds the target for 5 seconds. This effect does not stack.
Shred improves magic damage only after it is applied; the first hit's exact timing can be implementation-specific.
05
Striker's Flail
强袭连枷+10% AS · +150 HealthCritical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
At full stacks this is 20% Damage Amp, but ramp time and the holder's ability to crit matter.